From designer Matt Leacock, Pandemic is a cooperative game of teamwork for two to four players. As members of an elite disease control team, you must keep four deadly diseases at bay. Work together as you travel the globe to treat infections while collecting the cards you need to discover a cure for each disease. But the clock is ticking as outbreaks and epidemics fuel the spreading plagues. As a cooperative game, players win or lose together. Only by working together can you keep the outbreaks in check and find the cures in time!
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Logistics Allows players to manage production flow between the point of origin and consumption.
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Risk Management Players must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks.
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Spatial Perception Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves.
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Tactical Thinking Challenges players to make decisions based on currently available information.
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Resilience Teaches players how to quickly recover from and cope with difficulties.
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Resource Management Boosts a player’s capacity to efficiently and effectively oversee available assets.
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Time Management Improves a player’s ability to organize and plan how long they spend on specific activities.
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Cooperation Encourages players to work together toward a common goal.
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Group Discussion Instigates the sharing of ideas, the solving of problems, or providing feedback within a group.
- 2009 Spiel des Jahres Nominee