Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.
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Competition Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
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Logistics Allows players to manage production flow between the point of origin and consumption.
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Spatial Perception Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves.
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Strategic Thinking Encourages players to develop a process or long-term strategy for accomplishing a goal.
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Tactical Thinking Challenges players to make decisions based on currently available information.
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Confidence Promotes and increases a player’s trust in their abilities and qualities.
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Resource Management Boosts a player’s capacity to efficiently and effectively oversee available assets.
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Time Management Improves a player’s ability to organize and plan how long they spend on specific activities.
- 2004 - Spiel des Jahres Winner
- 2004 - Origins Awards Best Board Game Winner