A game of Tenpenny Parks is played over five rounds, called months. Each month players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each month, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five months the player with the most VP tokens wins!
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Competition Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
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Spatial Perception Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves.
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Strategic Thinking Encourages players to develop a process or long-term strategy for accomplishing a goal.
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Tactical Thinking Challenges players to make decisions based on currently available information.
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Resource Management Boosts a player’s capacity to efficiently and effectively oversee available assets.