Return To Dark Tower - Front

Return To Dark Tower

Cooperative Game
1-4 Players
Over 60 Minutes
12+
Game Overview

A "sequel" to the 1981 grail game, Return to Dark Tower is a game for 1-4 players who take the role of heroes. Together, they gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where the players have one chance to defeat the enemy once and for all.

Skills
  • Logistics Logistics
    Allows players to manage production flow between the point of origin and consumption.
  • Risk Management Risk Management
    Players must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks.
  • Spatial Perception Spatial Perception
    Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves.
  • Strategic Thinking Strategic Thinking
    Encourages players to develop a process or long-term strategy for accomplishing a goal.
  • Tactical Thinking Tactical Thinking
    Challenges players to make decisions based on currently available information.
  • Resilience Resilience
    Teaches players how to quickly recover from and cope with difficulties.
  • Communication Communication
    Fosters an environment in which players must share information, news, or ideas.
  • Concentration Concentration
    Encourages a player to focus their attention or efforts on a task.
  • Decision Making Decision Making
    Allows players to make decisions based on currently or previously available information.
  • Goals Goals
    Players have clearly defined victory conditions that they must work towards.
  • Observation Observation
    Rewards careful watching with attention to details and behaviors in order to understand or arrive at a judgement.
  • Process Information Process Information
    Players must examine or analyze information.
  • Resource Management Resource Management
    Boosts a player’s capacity to efficiently and effectively oversee available assets.
  • Time Management Time Management
    Improves a player’s ability to organize and plan how long they spend on specific activities.
  • Cooperation Cooperation
    Encourages players to work together toward a common goal.
  • Group Discussion Group Discussion
    Instigates the sharing of ideas, the solving of problems, or providing feedback within a group.
  • Selflessness Selflessness
    Inspires players to put the needs of others in front of their own.
Game Details
  • Type: Hobby Game
  • Category: Cooperative Game
  • Designer(s): Tim Burrell-Saward, Isaac Childres, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff
  • Published: 2022
  • Game Length: Over 60 Minutes
  • Players: 1-4 Players
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