Game Overview
Expeditions: Around the World is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus tickets that you can play at any time on one of your turns. The game ends when someone has scored all of their cards, then whoever has the highest total score wins.
Skills
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Competition
Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared. -
Logistics
Allows players to manage production flow between the point of origin and consumption. -
Spatial Perception
Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves. -
Tactical Thinking
Challenges players to make decisions based on currently available information. -
Comprehension
Requires players to perceive and understand concepts, ideas, and functions. -
Decision Making
Allows players to make decisions based on currently or previously available information. -
Goals
Players have clearly defined victory conditions that they must work towards. -
Observation
Rewards careful watching with attention to details and behaviors in order to understand or arrive at a judgement. -
Resource Management
Boosts a player’s capacity to efficiently and effectively oversee available assets.
Game Details
Awards
- 1997 Spiel des Jahres Recommended
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