The Naming A Virus Notebook works with the board game Pandemic to transform an abstract concept into concrete examples during gameplay.
Your gamers will create viruses for the board game Pandemic. Before the game begins, students will have an opportunity to name and draw a virus. After each virus has a name, students assign symptoms to the virus, explain how it spreads from person-to-person, and explore how it can be cured. Students are encouraged to be creative and have fun.
Gamers often forget about what the cubes represent within the context of the game. Instead of “curing diseases,” they focus on “removing cubes” from the game board. By assigning names, drawings, and symptoms to the viruses in the game; the students have a vested interest and understanding of the diseases spreading throughout the world of Pandemic. This Notebook makes every game of Pandemic more personal and engaging so students become fully immersed in the gaming experience.
We encourage you to share this Game Schooler Notebook with anyone you’d like. After all, Pandemic is one of the most popular board games in the world! So let’s get this Notebook out there!