You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins! In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!
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Competition Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
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Risk Management Players must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks.
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Spatial Perception Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves.
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Strategic Thinking Encourages players to develop a process or long-term strategy for accomplishing a goal.
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Tactical Thinking Challenges players to make decisions based on currently available information.
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Resource Management Boosts a player’s capacity to efficiently and effectively oversee available assets.
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Time Management Improves a player’s ability to organize and plan how long they spend on specific activities.
- 2020 - Origins Awards Game of the Year Winner