Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!
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Competition Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
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Risk Management Players must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks.
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Strategic Thinking Encourages players to develop a process or long-term strategy for accomplishing a goal.
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Tactical Thinking Challenges players to make decisions based on currently available information.
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Confidence Promotes and increases a player’s trust in their abilities and qualities.
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Resilience Teaches players how to quickly recover from and cope with difficulties.
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Resource Management Boosts a player’s capacity to efficiently and effectively oversee available assets.
- 2015 - Spiel des Jahres Nominee